More...
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virtual ? double | FillOpacity [get, set] |
| The opacity of the fill. Limited from 0 to 1. More...
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virtual string | FillStyle [get, set] |
| The color of the shape (a CSS color value). More...
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virtual string | Font [get, set] |
| The font displayed (eg '10px sans-serif') when sprite type is 'Text'. More...
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virtual string | FontFamily [get, set] |
| The family of the font displayed (eg. 'sans-serif') when sprite type is 'Text'. More...
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virtual string | FontSize [get, set] |
| The size of the font displayed (eg '10px') when sprite type is 'Text'. More...
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virtual string | FontStyle [get, set] |
| The style of the font displayed when sprite type is 'Text'. More...
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virtual string | FontVariant [get, set] |
| The variant (normal, small-caps) of the font displayed when sprite type is 'Text'. More...
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virtual string | FontWeight [get, set] |
| The weight of the font displayed (normal, bold, bolder, lighter) when sprite type is 'Text'. More...
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virtual ? bool | Hidden [get, set] |
| Determines whether or not the sprite is hidden. More...
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virtual int[] | LineDash [get, set] |
| array of non-negative numbers specifying a dash/space sequence. More...
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virtual ? int | LineDashOffset [get, set] |
| A number specifying how far into the line dash sequence drawing commences. More...
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virtual ? double | LineWidth [get, set] |
| The width of the line stroke. More...
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virtual ? int | MiterLimit [get, set] |
| Sets the distance between the inner corner and the outer corner where two lines meet. More...
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virtual string | Path [get, set] |
| The SVG based path string when the sprite type is 'Path'. More...
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virtual ? int | Size [get, set] |
| The size of the bullet sprite. More...
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virtual ? int | ShadowBlur [get, set] |
| The amount blur used on the shadow. More...
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virtual string | ShadowColor [get, set] |
| The amount blur used on the shadow. More...
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virtual ? int | ShadowOffsetX [get, set] |
| The offset of the sprite's shadow on the x-axis. More...
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virtual ? int | ShadowOffsetY [get, set] |
| The offset of the sprite's shadow on the y-axis. More...
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virtual string | Src [get, set] |
| The source url when sprite type is 'Image'. More...
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virtual ? double | StrokeOpacity [get, set] |
| The opacity of the stroke. Limited from 0 to 1. More...
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virtual string | StrokeStyle [get, set] |
| The color of the stroke (a CSS color value). More...
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virtual string | Text [get, set] |
| Text to be written when sprite type is 'Text'. More...
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virtual SpriteType | Type [get, set] |
| The type of the sprite More...
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◆ operator LegendSpriteMarker.Builder()
◆ FillOpacity
virtual ? double Ext.Net.LegendSpriteMarker.Config.FillOpacity |
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getset |
The opacity of the fill. Limited from 0 to 1.
◆ FillStyle
virtual string Ext.Net.LegendSpriteMarker.Config.FillStyle |
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getset |
The color of the shape (a CSS color value).
◆ Font
virtual string Ext.Net.LegendSpriteMarker.Config.Font |
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getset |
The font displayed (eg '10px sans-serif') when sprite type is 'Text'.
◆ FontFamily
virtual string Ext.Net.LegendSpriteMarker.Config.FontFamily |
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getset |
The family of the font displayed (eg. 'sans-serif') when sprite type is 'Text'.
◆ FontSize
virtual string Ext.Net.LegendSpriteMarker.Config.FontSize |
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getset |
The size of the font displayed (eg '10px') when sprite type is 'Text'.
◆ FontStyle
virtual string Ext.Net.LegendSpriteMarker.Config.FontStyle |
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getset |
The style of the font displayed when sprite type is 'Text'.
◆ FontVariant
virtual string Ext.Net.LegendSpriteMarker.Config.FontVariant |
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getset |
The variant (normal, small-caps) of the font displayed when sprite type is 'Text'.
◆ FontWeight
virtual string Ext.Net.LegendSpriteMarker.Config.FontWeight |
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getset |
The weight of the font displayed (normal, bold, bolder, lighter) when sprite type is 'Text'.
◆ Hidden
virtual ? bool Ext.Net.LegendSpriteMarker.Config.Hidden |
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getset |
Determines whether or not the sprite is hidden.
◆ LineDash
virtual int [] Ext.Net.LegendSpriteMarker.Config.LineDash |
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getset |
array of non-negative numbers specifying a dash/space sequence.
◆ LineDashOffset
virtual ? int Ext.Net.LegendSpriteMarker.Config.LineDashOffset |
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getset |
A number specifying how far into the line dash sequence drawing commences.
◆ LineWidth
virtual ? double Ext.Net.LegendSpriteMarker.Config.LineWidth |
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getset |
The width of the line stroke.
◆ MiterLimit
virtual ? int Ext.Net.LegendSpriteMarker.Config.MiterLimit |
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getset |
Sets the distance between the inner corner and the outer corner where two lines meet.
◆ Path
virtual string Ext.Net.LegendSpriteMarker.Config.Path |
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getset |
The SVG based path string when the sprite type is 'Path'.
◆ ShadowBlur
virtual ? int Ext.Net.LegendSpriteMarker.Config.ShadowBlur |
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getset |
The amount blur used on the shadow.
◆ ShadowColor
virtual string Ext.Net.LegendSpriteMarker.Config.ShadowColor |
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getset |
The amount blur used on the shadow.
◆ ShadowOffsetX
virtual ? int Ext.Net.LegendSpriteMarker.Config.ShadowOffsetX |
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getset |
The offset of the sprite's shadow on the x-axis.
◆ ShadowOffsetY
virtual ? int Ext.Net.LegendSpriteMarker.Config.ShadowOffsetY |
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getset |
The offset of the sprite's shadow on the y-axis.
◆ Size
virtual ? int Ext.Net.LegendSpriteMarker.Config.Size |
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getset |
The size of the bullet sprite.
◆ Src
virtual string Ext.Net.LegendSpriteMarker.Config.Src |
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getset |
The source url when sprite type is 'Image'.
◆ StrokeOpacity
virtual ? double Ext.Net.LegendSpriteMarker.Config.StrokeOpacity |
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getset |
The opacity of the stroke. Limited from 0 to 1.
◆ StrokeStyle
virtual string Ext.Net.LegendSpriteMarker.Config.StrokeStyle |
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getset |
The color of the stroke (a CSS color value).
◆ Text
virtual string Ext.Net.LegendSpriteMarker.Config.Text |
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getset |
Text to be written when sprite type is 'Text'.
◆ Type
virtual SpriteType Ext.Net.LegendSpriteMarker.Config.Type |
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getset |
The documentation for this class was generated from the following file:
- LegendSpriteMarkerConfig.cs